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(Sure, there are good arguments why this all couldn't/wouldn't have happened, and I'm not dismissing any of them. The Confederacy remains close to the British-a step shy of being an actual Commonwealth nation-but too deep in isolation and Depression to be a player on the world stage, of the sort that could immediately aid Britain in the event of war in Europe. Thus, history pretty much follows its regional course for both nations, right through to the Great Depression and the start of the scenario. pursues its interests in the Pacific and elsewhere. are let alone in Mexico and the Caribbean, while the U.S. still aren't pals, but have learned to get along and stay out of each other's way: the C.S. The CSA are among the victors, but have nothing to show for it other than a debt of honor fulfilled, paid with thousands of dead. Despite its best efforts, the war remains a bloody stalemate until the very end when the United States finally enters the conflict decisively. The Confederacy's confidence remains high until it joins the Allied side in the Great War at Great Britain's behest. successfully presses its claims on Guam and the Philippines. Similarly (and opportunistically), the U.S.
#Hearts of iron 3 mods install
are awarded Puerto Rico and install a puppet government in Cuba. A swift Southern victory follows, and in its aftermath the C.S. In 1898 "yellow journalism" and the destruction of the warship CSS Arkansas in Havana Harbor draw the CSA into war with Spain. The year also marks the beginnings of mass industrialization throughout the South, a development that secures the Confederacy's place as a true world power. While equality for blacks is at least a century away, they are then at least free. With the collapse of the cotton economy, the CSA finally bows to international pressure and ends slavery. History records 1880 as one of the most pivotal years in Confederate history. gets on with the things it strove for in the antebellum period: settling the West and becoming a great power. The United States finds the taste of defeat bitter, but learns to coexist with its new sovereign neighbor to the South. While not officially Confederate states, the "Civilized Tribes" nations are nonetheless something very close to it. The Indian Territory, home to the "Five Civilized Tribes" (Cherokee, Chickasaw, Choctaw, Creek, and Seminole), retains a large degree of internal autonomy while still electing representatives to the Confederate Congress and coordinating its foreign policy with Richmond's. Confederate Arizona becomes a state in early 1912, with its capital at Phoenix. The Union accepts the Confederate Territory of Arizona at the boundaries established in August 1861 in exchange for the Confederacy's renouncing all other claims on western lands. Virginia refuses to be partitioned and retains all its antebellum lands, thereby maintaining the Ohio River as an acceptable boundary between the formerly warring nations (and as a result, the proposed Union state of West Virginia never comes to be). Thus, Missouri remains in the Union while Kentucky (then host to Braxton Bragg's army) is awarded to the Confederacy. Disputed areas are awarded to the side with the most brogans on a particular piece of ground. Peace is negotiated and borders are drawn, with major rivers (like fences, they make for good neighbors) as the main guide. European intervention is made politically possible in part because, in the absence of a Northern victory, the Emancipation Proclamation never leaves President Lincoln's desk drawer. In September 1862, the Confederate States of America win the Battle of Sharpsburg (Antietam for the Southern-impaired) and their independence after their victory triggers the British and French Empires' intervention into the War Between the States. It's that simple and unambitious, but hopefully can save you, the downloading public, some grunt work if you're interested in playing an extant, long-standing Confederacy in the "Road to War" scenario.
#Hearts of iron 3 mods free
Since I'm something of a War Between the States buff with frequent stretches of free time, I created this scenario for everyone who's ever wanted to live and die in Dixie in HoI3:FTM. If you're like me-and I know I am-you've wanted to play some of the revolt nations in HoI3:FTM right from a scenario's start.
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